A Dark View Into the Future of Game Addiction
A truly shocking illustration of young boy’s unfortunate addiction to the popular massively multiplayer online video game World of Warcraft.
From the artist Eran "pyxelated" Cantrell:
First, World of Warcraft- and videogames in general- were not specific inspirations in the creation of this picture. Obviously these "total experience" VR goggles don't really exist. I was more concerned with escapism in general. Not just the fact that it is a pervasive facet of our culture, but the fact that it is downright EASY. It's easy to relate to it, because everyone escapes into something when they can't handle life. I, personally, used to escape into books to avoid my problems.
Books, videogames, drugs, food, TV- anything can be used as a tool for escapism. Videogames, and other such distractions, are not the cause of the problem, they are only a symptom. If efforts are to be made, it should be at the source of things- the very nature of our society, and of our species. By attacking the symptom, and not the problem, we compromise ourselves, our civil rights and the very cause that we hoped to accomplish in the first place.
Reality by Eran "pyxelated" Cantrell [deviantART]